Heirs of a shattered empire who live in the shadows and do not fear the dark.


Lore Edit

Heirs to an ancient, infernal bloodline, tieflings have no realms of their own but instead live within human kingdoms and cities. They are descended from human nobles who bargained with dark powers, and long ago their empire subjugated half the world. But the empire was cast down into ruin, and tieflings were left to make their own way in a world that often fears and resents them.

Play a tiefling if you want...

  • to be a hero who has a dark side to overcome.
  • to be good at tricking, intimidating, or persuading other to do your will.
  • to be a member of a race that favors the warlock, warlord, and rogue classes.

Physical Qualities Edit

Tieflings' appearance testifies to their infernal bloodline. They have large horns; thick, non prehensile tails that range in length from 1 to 1.5 meters; sharply pointed teeth and eyes that are solid orbs of black, red, white, silver, or gold. Their skin color covers the whole human range and also extends to reds, from a ruddy tan to a brick red. Their hair, cascading down from behind their horns, is as likely to be dark blue, red, or purple as more common human colors.

Tieflings favor dark colors and reds, leathers and glossy furs, small spikes and buckles. Thiefling-crafted arms and armor often have an archaic style, harkening back to the glory of their long-vanished empire.

Racial Traits Edit

Average Height:

Average Weight:

Ability Scores: +2 Intelligence, +2 Charisma

Size: Medium.

Speed: 6 meters per round.

Vision: Low-light.

Skill Bonuses: +2 Bluff, +2 Stealth.

Bloodhunt: You gain +1 racial bonus to attack rolls against blooded foes.

Fire Resistance: You have resist fire 5 + one-half of your level.

Infernal Wrath: You can use infernal wrath as an encounter power.

Infernal Wrath:
Encounter - Minor Action
Effect: You can channel your fury to gain +1 power bonus on your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your Charisma modifier as extra damage.

Playing a Tiefling Edit

Hundreds of years ago, the leader of the human empire Bael Turath made pacts with Daemons to solidify their hold over its enormous territory. Those humans became the first tieflings, and they governed their empire in the name of their infernal masters. In time, Bael Turath came into conflict with Arkhosia, the ancient empire of the dragonborn and decades of warfare left both empires in ruins. Tieflings are the heirs of the surviving noble dynasties that ruled the empire. Their bloodline is tainted by their diabolical connections, passing to their descendants through all generations.

Tiefling Characteristics: cunning, disquieting, imposing, mysterious, proud, rebellious, self-reliant, sinister, sly, unconventional.