Dragonborn are proud, honor-bound draconic humanoids.


Lore Edit

Born to fight, dragonborn are a race of wandering mercenaries, soldiers and adventurers. Long ago their empire contended for worldwide dominion, but now only a few rootless clans of these honourable warriors remain to pass on their legends of ancient glory.

Play a dragonborn if you want...

  • to look like a dragon!
  • to be the proud heir of an ancient, fallen empire.
  • to breath acid, cold, flame, lightning, or poison.
  • to be a member of a race that favors the warlord, fighter and paladin classes.

Physical Qualities Edit

Dragonborn resemble humanoid dragons. They are covered in scaly hide, but they don't have tails. They are tall and strongly built. Their hands and feet are strong, talonlike claws with three fingers and a thumb at each hand. A dragonborn's head features a blunt snout, a strong brow, and distinctive frills at the cheek and ear. Their eyes are shades of red or gold.

A typical dragonborn's scales can be scarlet, gold, rust, ocher, bronze, or brown. Rarely do an individual's scales match the hue of a chromatic or metallic dragon, and scale colour gives no indication of the type of breathe weapon a dragonborn uses.

Young dragonborn grow faster than human children do. They walk hours after hatching, reach the size and development of a 10-year-old human child by the age of 3 and reach adulthood at 15. They live about as long as humans do.

Racial Traits Edit

Average Height:

Average Weight:

Ability Scores: + 2 Strength, +2 Charisma

Size: Medium

Speed: 1 meter per round

Vision: Normal

Skill Bonuses: +2 History, +2 Intimidate

Dragonborn Fury: When you are blooded, you gain a +1 racial bonus on attack rolls.

Draconic Heritage: Your healing surge value is equal to one-quarter of your maximum hit points + your constitution modifier.

Dragon Breath: You can use Dragon Breath as an encounter power..

Dragon Breath:
Encounter - Acid, Cold, Flame, Lightning, or Poison. Close blast.
Attack: Strength+2 vs. Reflex, Constitution+2 vs. Reflex, or Dexterity+2 vs. Reflex
Hit: 1d6 + Constitution Modifier
Special: When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making the attack rolls with this power. You also choose the power's damage type. These two choices remain throughout your character's life and do not change the power's other effects.

Playing a Dragonborn Edit

Dragonborn seek adventure for the chance to prove their worth, win renown, and perhaps become champions about whom stories will be told for generations. To win everlasting glory throught mighty deeds, daring exploits, and supreme skill-that is the dragonborn dream.

Dragonborn Characteristics: Drive, honor-bound, noble, perfectionist, proud, reliable, reserved, rooted in ancient history.